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#631

Post by Tav » Tue Aug 30, 2011 9:23 pm

This just in: I'm a -jerk- in trying to develop a D&D (3.5, if anyone was wondering) dungeon that takes place within multiple tesseracts. It'll be awesome when I get to describe the same rooms once they get back to each room.

So far, it's eight interconnecting rooms for each tesseract, and, no doubt, tons of archmage\planar epic spells.

Edit:

I'll see if I can explain it so far. There are eight 'rooms', labelled A through H. Each room has the same theme, being, say, a library, complete with monsters, but on each surface, on the center of each wall, is a rune that allows you to walk through the wall and end up in a different 'room', based on a list I'm still figuring out. The 'rooms' are majorly changed versions of the other rooms. Keep in mind, each 'room' is actually the same area on a 4D scale, such as the archmage's library, but the 3D reality can only handle it a certain way. I guess it's kind of like having a big cube that you can only walk forward and backward, and you have to use a rune to teleport to the left or right.
Last edited by Tav on Tue Aug 30, 2011 9:52 pm, edited 1 time in total.

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#632

Post by Swix » Wed Aug 31, 2011 8:24 pm

Err, what's a tesseract? ^_^

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#633

Post by Borg12345 » Wed Aug 31, 2011 11:25 pm

Yoinked from Wikipedia:

"In geometry, the tesseract, also called an 8-cell or regular octachoron or cubic prism, is the four-dimensional analog of the cube. The tesseract is to the cube as the cube is to the square. Just as the surface of the cube consists of 6 square faces, the hypersurface of the tesseract consists of 8 cubical cells. The tesseract is one of the six convex regular 4-polytopes.
A generalization of the cube to dimensions greater than three is called a "hypercube", "n-cube" or "measure polytope". The tesseract is the four-dimensional hypercube, or 4-cube.
According to the Oxford English Dictionary, the word tesseract was coined and first used in 1888 by Charles Howard Hinton in his book A New Era of Thought, from the Greek τέσσεÏεις ακτίνες ("four rays"), referring to the four lines from each vertex to other vertices. Some people have called the same figure a tetracube, and also simply a hypercube (although the term hypercube is also used with dimensions greater than 4)."

Or in laymans terms: *Headasplode* The diagram seems to be a cube within a cube. Cubeception?

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#634

Post by Swix » Thu Sep 01, 2011 12:25 am

Err, ok then. Must be one of those shapes I once read was theorised to be the cause of crop and ice circles since they can't exist within this dimension.

... I think my head asploded too after reading that.

Have you seen Inception then? I heard it's a bit... convoluted

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#635

Post by Borg12345 » Thu Sep 01, 2011 12:28 am

I dunno, I followed it just fine. Not to sound like a smug git or anything. :P But seriously I honestly thought it was a great movie, and not that hard to follow, you just need to pay attention.

It's like Ghost In The Shell in that way, but with less cyborgs and cute spider tanks.

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#636

Post by Swix » Thu Sep 01, 2011 12:45 am

Lol, fair enough. That's what I hoped to be honest. I'll keep keeping an eye out for it then.

I quite liked Ghost in the Shell.

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#637

Post by Tav » Thu Sep 01, 2011 7:31 pm

I've seen inception, but it didn't actually give me the idea for this.

Gameplay-wise, the tesseract-dungeon is a clever idea that will mostly be brought to the players as fancy portals that make you enter rooms you've been to before. At first, they'll probably think it's just an infinite-hallway sort of thing, but I'm hoping one of them will figure it out. If not, they'll run into a deus ex machina.

But before that, I will have the party mapmaker tearing his hair out. Tee hee hee.

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#638

Post by Borg12345 » Thu Sep 01, 2011 11:13 pm

<blockquote class='quote_blockquote'><dl><dt>Tav</dt><dd>Sep 1 2011, 03:31 PM</dd></dl><div>I'm hoping one of them will figure it out. If not, they'll run into a deus ex machina.[/quote]You're kinder than most GMs I know, heh heh&#33;

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#639

Post by Tav » Fri Sep 02, 2011 1:29 am

I never mentioned who the deus ex machina would save. Perhaps the insane archmage they're hunting in the first place would be saved, hmm? :P

I'm only a jerk GM if it's something they kickstarted. So, say, if they anger some diplomat by being kleptomaniacs, then I'll send assassins after them.

Reminds me of a time an evil group burned down an orphanage just so they could go 'full evil'. Later, they picked up a little girl who had no place to go, did the whole puppy-dog-eyes thing, and slowly worked to destroy or betray everything the group tried to do. Took them awhile to figure it out, and ended up petrifying her, until they could get some memory wiping&#092;modifying spells. They never actually did end up restoring her, so I suppose she's still a little girl statue in a bag of holding somewhere.
Last edited by Tav on Fri Sep 02, 2011 8:34 am, edited 1 time in total.

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#640

Post by Swix » Fri Sep 02, 2011 9:34 pm

Wish I knew a LARP group round here that actually meets when I can go :(.

I'd just like to introduce you all to a few phrases that have made me decide Notts has well and truly lost it:

"So... What?s the difference between a silent assassin and a noisy one?"

"There was this big train, it came through the fountains, and it nearly hit someone&#33;"

And last, because I'll never forget this one-although it was a while ago.

"It's far too hot, we should destroy the sun'"
Last edited by Swix on Fri Sep 02, 2011 9:38 pm, edited 1 time in total.

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#641

Post by Borg12345 » Fri Sep 02, 2011 9:58 pm

<blockquote class='quote_blockquote'><dl><dt>Swix</dt><dd>Sep 2 2011, 05:34 PM</dd></dl><div>"It's far too hot, we should destroy the sun'"[/quote]Why... why yes it's brilliant&#33; This plan has no flaws, MWAHAHAHAHA&#33;

Now if you excuse me I must be off, I'm waiting for Mr Bond to turn up so I can reveal my diabolical plan to him before finally killing him.

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#642

Post by Swix » Fri Sep 02, 2011 10:43 pm

Be careful.

Being tricked into monologuing is not as hard as you'd think.

I know ;)

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#643

Post by MDude » Tue Sep 06, 2011 3:33 am

Stanford is letting people take a free online course in AI. You don't get any kind of certificate for completing it if you take it for free, but I figure there's no point in passing up a chance to learn more about AI. There's also machine learning and database stuff you'll be able to sign up for later.

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#644

Post by Borg12345 » Tue Sep 13, 2011 12:11 am

Baaaaah, life is very busy right now. I'm trying to get my Tomb Kings army in a playable state (and for once that doesn't mean fully painted&#33; O_o Though that's the ideal situation), I have a website to make, which I'm getting paid for and I have job applications to complete and CVs to hand in. Working at Games Workshop would be amazing but I need to plan for the likely situation that it won't happen.

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#645

Post by MDude » Wed Sep 14, 2011 4:08 am


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