The state of Pax
Posted: Wed Nov 21, 2012 3:14 pm
My my, we seem to have had a resurgence of people! YAY! This did however get me thinking about the state of the world and everything in it. Errm, this one, not the real one. Don't worry, my conquest plans for the real world are well in motion!
...you didn't hear that.
Anyway, all I was thinking is that it might be a good idea to solidify the state of the world. When we started the world was in the process of being made, however there hasn't been enough activity really to keep that up with enough momentum. And that's fine, life happened to people as it is want to do.
My thinking however was that since there seems to be more of us, that maybe we spin time forward a bit, let things settle down and use it as a foundation for a new era for Pax.
In my mind at least, this would involve getting a world map sorted out (I'd be more than happy to help with that
), a rough timeline, and sorting out what events so far we want to remain canon or not (my Artificer stuff in Xenoparasites for instance, that was an attempt at introducing a bad guy for people to use, but they could be retconned or completely ignored). Personalities can be created, factions settled on and... well basically forging a world to role play in, in a way that works for a small number of people.
So yea, thoughts? It just seemed like a good opportunity to really flesh out Pax and kickstart things again.
...you didn't hear that.
Anyway, all I was thinking is that it might be a good idea to solidify the state of the world. When we started the world was in the process of being made, however there hasn't been enough activity really to keep that up with enough momentum. And that's fine, life happened to people as it is want to do.

In my mind at least, this would involve getting a world map sorted out (I'd be more than happy to help with that

So yea, thoughts? It just seemed like a good opportunity to really flesh out Pax and kickstart things again.