Name: Swix
Age: 29
Species: Split Humanoid
Member of: The Evil Council, The Knights of Insanity
Gender: Female
Alignment: ?????
Description: Swix looks human-and not like a very impressive human at that. She's roughly 5'2 tall, slim and not particularly muscular. Her hair hangs down to just below her shoulders, and is rather messy. Not that she doesn't brush it or anything-it just goes like that naturally. It's a dull brown looking colour from afar, however the closer people get the more they'll notice that her hair is not just plain dull brown, but a mix of colours, including dark and light blonde, dark and light brown as well as a few strands of black and red. She's almost always seen in a black dress that's tattered and torn at the bottom, reaching just below her knees, and a pair of flat black boots. Swix's eyes are hazel-that is a mix of almost yellow green and brown, and her skin is quite pale.
Although Swix generally seems in control of herself, most of the time, certain things have set her 'off the deep end'. So far, this has happened four times whilst she's been in Pax, each set off by a different thing. Nearly being killed by a mortal enemy, the feeling of power that came from slaughtering half the population of another planet by herself (this one stopped by CP after a long and confusing conversation), the madness disease that spread throughout Pax during 'When Bad Guys Go Mad', and more recently when she was unexpectedly placed in a different point in space and time thanks to Distortion during one of DPs lessons. The action caused her to go completely and violently crazy and she attempted to blow up both of her friends when in this state.
Abilites whilst Tainted: (Since the Taint of C has been removed from Swix's physical form by Raven, she's unable to use these powers): Swix has the ability to use 'otherworldly tendrils' that apparently appear from nowhere yet are quite obviously attached to her, They usually appear in their larger forms on her back, but also in much smaller forms from her hands. Though she can bring them up wherever she feels like it. Whatever part of her from which the tendrils are attached will go black even if there's a bright light shining on her-for example, her hand would go black before the smaller ones appeared if she needed to use them.
The tendrils are useful but have their drawbacks, as where the smaller ones are quite easy to control the larger and stronger they get, the harder this becomes. Should she lose control whilst a larger one is out or not have it in the first place, the tendrils will immediately go crazy and attempt to destroy everything and anything around her. As you can imagine, this is rather dangerous.
Swix can also cover her entire body with this darkness, with only her eyes showing through this nearly featureless form-although she'll often refer to her humanoid form as her disguise and this darkness form as her true one. However, other than being great for hiding in the shadows or the dark of the night it seems to serve no purpose other than to be used for intimidation.
The red bag has an ability, upon opening it one would find that it contains nothing but blackness-far bigger on the inside than on the outside, which would explain it's impossible heaviness. Swix stores a lot of items in here, such as a machine gun she once took on a trip to Mars (now empty), a small but very sharp ceremonial dagger (lost in TCIC to CP), a couple thousand Yen and CLs, a couple of bottles, and the odd black paper she seems to have taken a liking to carrying about (also lost in TCIC to CP)-as well as a chisel for carving into rock surfaces and ingredients for The Collector. She's recently added black and cream bandages, since it's becoming obvious she needs them here The outside is riddled with pockets that each contain a set up mousetrap along with paper with warnings on them discouraging people from looking any further into it. This bright red bag has been barricaded away in some secret area in the Furnace Caverns, since she never wishes to to open it again as it leads to a pocket of The Collectors Realm. She may get it out again, if she can find some way of ridding C's magic from the item.
Abilities whilst not Tainted: Swix was a Shadow Mage before she met C, and has since rediscovered these magical gifts of hers.
Shadow Spheres: Swix can pull the shadows from around her into a tightly compressed ball that hovers over her hand, the Sphere, once completed glows purple with Arclight. These Shadow Spheres are explosive, and when thrown will detonate when something touches them with the force of a grenade. She can-and has-also set up deadly traps with these Shadow Spheres by embedding them in the ground or walls, just waiting for some unlucky fool to get too close and set them off. The more shadows there are, the more Spheres she has the capacity to make.
Arclight Orbs: These are different yet similar to the Shadow Spheres, they're created in a similar way, but these are entirely harmless. Arclight Orbs are meant only to cast light, and are much smaller and brighter than the Shadow Orbs, though still purple. These too however can be embedded in walls or, as she has done in the Furnace Caverns where she lives, on top of torches.
Shadow Arms: Swix can create physical 'clones' of her own arms by manipulating shadows, when she does this her own arms go dark. The Shadow Arms are disembodied, not attached to anything, so she often uses these in combat or to reach places far too high for her to get to naturally. Although it's theoretically possible for her to completely 'shadow clone' herself, she hasn't yet managed to do this.
Shadow Wings: Revealed during the trip to Doggerland, Swix can now create wings with her shadows that have a variety of uses, including flight. These wings are black as midnight and draconic looking.
SHDSK: A magical word, when directed into an area with her hands, causes a 'cloud' of pure darkness to descend into an area. This isn't just as dark as midnight, when this is activated there will literally not even be a single photon able to pass through this cloud. This will stay where it's put until it's dispelled.
Swix has also been working on channeling Furnaces Dragon magic-with his permission, naturally-having once used it to help create the flying ship The Laotzchy from a 'ship in a bottle' she'd made, in the RP of the same name.
As a bit of a mischief maker, Swix has a tendency to set up traps for CP or use her accumulated magical knowledge to create cursed baking concoctions. They're often transformative in nature, but they're usually either temporary (such as the Spellbound Cakes from Halloween) or there's a cure for them (such as the Cursed Blueberry Ice Cream that turned people into giant blueberries). To help get the ingredients for these sorts of things, she has an alchemy garden for growing the necessary magical plants.
Simulacra (sometimes called Mini-Swix): Jent provided the Split with a Simulacra during Halloween when she had such bad nightmares it actually started to affect her actions. It's pretty much the exact same personality as Swix herself, and when she feels a bit manic she will talk to it to calm herself down. Having this Simulacra also gave Swix the ability to mindspeak directly to Jent, and has been useful for getting her out of scrapes when the Jentil uses his own abilities combined.
Items:
Blue Dragonscale Shirt: This was a surprising Christmas gift from a mortal enemy, the baby blue Dragon Tetsu-ko (Tetsu-ko: 'After we survived in the wilds together I thought it would be such a shame if some random mugger or wild animal got in a lucky hit to your oh so vital organs' Swix: 'Not before you get a lucky hit on them, is that it?' Tetsu-ko: 'Exactly') '. It's a light and airy sleeveless shirt, brilliantly blue, that the baby Dragon sewed together from her old shed scales. This armour is worn underneath her black dress where it's barely noticeable except where it occasionally shines through the dark material. The armour's not as good as still living scales, but it will protect her from most physical attacks. It's not however, capable of deflecting magical attacks or explosions at close range.
Why is she wearing it? Well, after she was given it Tetsu-ko gave her a demonstration of just how effective it really was, by trying to skewer her with her claws after she'd put it on. Though that did knock all the wind out of her from the sheer force of the impact the armour stopped her from suffering an internal injury.
Black Diamond with Symbols carved on it: This is a Black Diamond from Furnace and thus is infused with the Dragons magic, it's carried around by Swix since it's used to get past quite a few of the spells and traps she's set in the Furnace Caverns. Fade is the only other one who carries a duplicate of this stone.
Jents Locket: After Swix was kidnapped by two of C's agents and rescued by Jent, the Jentil gave her this locket. The woman uses the Locket to store happy or important memories, just in case she encounters a similar situation where she's made to hallucinate so much she wouldn't accept the fact that reality was real. Should something like that ever happen again the Locket will try and help bring her back out of it.
History: Swix was not very forthcoming with her history until very recently, however as she feels her time in this world drawing to an end has grown ever more talkative about it.
The Split humanoid comes from a world known as Dea, a world of literal dualities where those who follow the righteous path, and those who follow the dark path coexist in separate cities, with the neutral cities scattered about for those of both who wished to live together-or raise children until it is time for the kids to Split. In Swix's species to 'split' is to become two equal, identical halves-one good, one evil-during their adolescence, after which they leave their home to learn and grow. Once both halves feel they have learned enough the two will be inexplicably drawn to each other, and meet on Deas Sacred Grounds to recombine and see which one of them has truly grown more.
Swix was born at one of the neutral settlements, and after 'Splitting' at the age of 15 left the settlement to grow. Her darker half learned of an ancient ritual that was said to grant unimaginable powers. ES became obsessed by this artifact, but even so it took her the next two years to finally find the ancient document and use it's magic to open a portal to a dark realm. It's there she gained her powers, the living darkness that runs through her very being, and it's there she became The Collectors agent after making a deal with the entity. After ES gained these powers she was returned to Dea, where she promptly hunted down and caught her other half before leaving her world for Blackstar.
ES joined the Evil Council because, what better place to grow in evil than the Evil Council? She had quite a few adventures with them. Then when Blackstar went 'off the radar' Swix ended up in Pax later than some others, shortly after her other half was rescued from the cage she was keeping her in. Although she's now on Ana Swix does however remain faithful to those of the EC, and likely will remain so. Even despite her unusual relationship with the little hero Coolpikaaa, whom she finds both worthy of her ire and of her fascination.
She's also developed some strange phobias. Although she's quite comfortable to go toe to toe with a robot of death, a glimpse of a blue flash or certain exclamations can send her running for cover, especially when out in the open.
As per 'The Dark Sees the Light' story in Creativity, canonically set after the events of When Bad Guys Go Mad, Swix has recombined with her other half to become 'complete' again. This has barely affected her personality since it was her darker side that had grown more however, there is a physical change. Her black dress is no longer torn nor completely black, it is now black with white seams and a white fabric pattern where the tears used to be.
"Soon I shall be gone from this world, never to return-when time comes"
During the events of Darkness Takes It's Own, when The Collector came to complete her deal with Swix, Raven removed the Taint, the entirety of the living darkness from her physical being. Now she's unable to use The Collectors abilities and has to rely on her old Shadow magic.
Swix has also built the first Temple to Au'Marui on Pax, with a bit of help from Furnace and Jent, after the events that occurred after the God of Insanity showed up and defeated C during the Reality Saga. Even she's not exactly sure why she did it, but it seemed to her like something that needed to be done.
((Bit of fun, the video in one of
my favourite violinists track Shadows reminds me of Swix and The Collector. Have a watch and you'll see what I mean
... plus the music is epic))